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Portfolio of Felix Waubet de Puiseau
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About me

Excellent creature & character modeling skills.
Great problem solving skills and fast learner.
Good at communicating clearly.
6 years experience from the video game industry.


Experience

2014 - 2017: Technical Character Artist; Tom Clancy's The Division
2013 - present: Freelance; de Puiseau Digital AB
2012 - 2013: Character Artist; Hitman Absolution
2010 - 2012: Character Artist; Far Cry 3
2008 - 2010: Game Art, The Game Assembly
2005 - 2008: Upper Secondary School; The Arts Programme, Väggaskolan, Karlshamn



Skills

- High res modeling & sculpting organic or hard surface meshes. Texturing and map baking.
- Vray rendering Experience
- Realistic hair creation techniques
- Realistic cloth sim teqniques